

A good example is where you learn that moving the eyes further down on the face and making them bigger makes the character appear more child-like.
#F95 ZONE SHARDS OF ERADINE HOW TO#
They refuse to acknowledge that stylization only comes from an understanding of anatomy, because you need to understand it in order to know how to warp it. People tend to get offended when you tell them "This part here doesn't look right." They think you're tearing them down instead of trying to help them improve, and the get offended and scream "IT'S MY ARTSTYLE!" They go on screaming that it's not a lack of skill, it's just how they exaggerate things. Either that or blind pride and insecurity.

Plus it lets you select something you bound to a far-away key (since you have a lot of stuff bound) like P, then you could spam it a bunch with R (or space? whatever, I'll let you rebind the keys anyway).Īlso got gamepad support working besides in menus. I was just worried that it would be weird if you didn't know which ability you had bound to something and there wasn't a quick way to find out without executing it. When it asks you to bind it will let you press ANY key that isn't already bound to a fixed action (ie not stuff through this menu).īind Use will make it so when you press that button again it will directly execution the actionīind Switch will just make the 'currently equipped' action be that one.ĭo you think the switch thing is necessary or a good idea?

The bind switch would be like you have "currently selected" ability, say bound to R or F. Ie a way to allow real-time actions while not making it a total clusterfuck, and not bogging all actions down into dialogue stuff. Okay a few threads ago I asked about control stuff for actions, and I entertained an idea someone had but with some modifications. /lgbt/ - Lesbian, Gay, Bisexual, & Transgender.
